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TRUE HERO is my biggest Rocket League project, it uses everything I've learned since I started editing this game in 2017. The project took over 1 year to make, with some ups and downs during the process.
A lot of it has been inspired by different Anime shows I've been watching during the time, like VINLAND SAGA, Attack on Titan or Steins;Gate. I tried using their themes to create my own story. It was a test to see how far I can push this game, and a final challenge I've set for myself before starting university in 2023.


















































BEHIND THE SCENES

BEHIND THE SCENES
0:00
At first tested what was possible - which angles would hold up, and how to capture the effect with real cameras instead of rebuilding the world in 3D. We also planned the post workflow and its limits early, always keeping PinkPantheress's performance as the focus.
Original footage
VFX BREAKDOWNS
0:00
0:00

TRUE HERO is my biggest Rocket League project, it uses everything I've learned since I started editing this game in 2017. The project took over 1 year to make, with some ups and downs during the process.
A lot of it has been inspired by different Anime shows I've been watching during the time, like VINLAND SAGA, Attack on Titan or Steins;Gate. I tried using their themes to create my own story. It was a test to see how far I can push this game, and a final challenge I've set for myself before starting university in 2023.


















































BEHIND THE SCENES

BEHIND THE SCENES
0:00
At first tested what was possible - which angles would hold up, and how to capture the effect with real cameras instead of rebuilding the world in 3D. We also planned the post workflow and its limits early, always keeping PinkPantheress’s performance as the focus.
Original footage
VFX BREAKDOWNS
0:00
0:00

