SYNTHESIS

YEAR

2025

CLIENT

TEAM FATE

LENGTH

2:14

TYPE

Rocket League

SYNTHESIS

YEAR

2025

CLIENT

TEAM FATE

LENGTH

2:14

TYPE

Rocket League

SYNTHESIS

YEAR

2025

CLIENT

TEAM FATE

LENGTH

2:14

TYPE

Rocket League

PinkPantheress - Girl Like Me

YEAR

2025

LENGTH

2:30

CLIENT

YEAR

TYPE

ROCKET LEAGUE

SYNTHESIS

YEAR

2025

LENGTH

2:14

CLIENT

TEAM FATE

TYPE

Rocket League

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I have been exploring the sky for the past few weeks

Animation Progress

0:00

BEHIND THE SCENES

BEHIND THE SCENES

0:00

At first tested what was possible - which angles would hold up, and how to capture the effect with real cameras instead of rebuilding the world in 3D. We also planned the post workflow and its limits early, always keeping PinkPantheress's performance as the focus.

Original footage

VFX BREAKDOWNS

0:00
0:00

I have been exploring the sky for the past few weeks

Animation Progress

0:00

BEHIND THE SCENES

0:00

At first tested what was possible - which angles would hold up, and how to capture the effect with real cameras instead of rebuilding the world in 3D. We also planned the post workflow and its limits early, always keeping PinkPantheress’s performance as the focus.

Original footage

VFX BREAKDOWNS

0:00
0:00

©michosvisuals 2026

©michosvisuals 2026